Website powered by

CV

Alex Halcescu — Character & CFX Artist

Profile

Character & CFX Artist with 14+ years in feature film VFX, animation, and AAA game development. Specialized in creature FX, FACS‑based facial rigging, and anatomy‑driven simulation systems (hair, fur, muscle, skin, cloth). Experienced delivering hero‑level characters and creatures across major studio pipelines, working end‑to‑end across modeling, rigging, tech animation, and CFX.

Strong technical background in Maya, Houdini, and pipeline/tool development for large‑scale productions. Known for cross‑department collaboration, anatomically accurate deformation systems, and production‑ready character workflows.

Feature Film

  • Snow White (2025) — Digital Artist, MPC

  • Mufasa: The Lion King (2024) — Tech Anim Artist, MPC

  • Transformers: Rise of the Beasts (2023) — Senior Modeler, MPC

  • Dungeons & Dragons: Honor Among Thieves (2023) — Lead Character Lab Artist, MPC

  • Disenchanted (2022) — VFX Artist

  • Nope (2022) — VFX Artist

  • Wonder Woman (2017) — Modeling/Sculpting (Platige Image, uncredited)

  • Legendy Polskie: Operacja Bazyliszek (2016) — Character Modeler

Television / Streaming

  • Percy Jackson and the Olympians — Character Lab (MPC)

  • The King of Warsaw (2020) — Modeler

  • The Liberator (2020) — 3D Artist

  • Love, Death & Robots: Fish Night — Character Artist

  • Metro Exodus: Artyom’s Nightmare — Character Artist

Core Skills

  • Creature FX · Hair/Fur/Cloth/Muscle Simulation

  • FACS Facial Rigging · Facial Anatomy Systems

  • Character Modeling & Sculpting (Stylized + Photoreal)

  • Deformation, Correctives & Shot‑Based CFX Support

  • Maya & Houdini Pipeline Development

  • Tool Creation · Workflow Optimization

  • Cross‑Department Technical Integration (Rigging / Animation / CFX / TechAnim)